MVP Glitch

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MVP

Glitch

Flight Numbers
1
Speed
How fast the disc must be thrown to fly as intended. Scale of 1–14. A speed 1.0 disc is forgiving and works well at moderate arm speeds.
7
Glide
How long the disc stays in the air. Scale of 1–7. Higher glide means more distance potential, but less control in wind.
0
Turn
High-speed tendency to veer right (for right-hand backhand). Scale of +1 to −5. Negative values mean the disc turns right at speed.
0
Fade
Low-speed finish to the left (for right-hand backhand). Scale of 0–5. Lower fade means a gentler, more predictable finish.

MVP's lightweight hybrid catch disc, available in premium soft Neutron plastic.

MVP Official Description

Glitch is a hybrid catch disc designed to blur the lines between disc golf and a catch disc. With flight numbers of 1 | 7 | 0 | 0, the Glitch is the first MVP disc with 7 glide. Its neutral flight path makes it a tremendous first disc to learn with — making it a great first disc for players with Ultimate frisbee backgrounds and lower power players!

Shipping cost for 1 disc shipped to any address in Japan is ¥185, using Japan Post’s ClickPost service. Shipping rate can change when additional products are included in the same order. Final shipping cost and discounts can be viewed in the shopping cart, before final payment is required.

Pickup available at Seto — Usually ready in 4 hours
Plastic
Show every plastic type. Use this to reset the plastic filter. Glow-core plastic designed for both daytime play and UV-activated night rounds. Durable with consistent flight characteristics.
Weight
Show every weight. Use this to reset the weight filter. Lighter discs are easier to throw far with less arm speed. Great for younger players or windy conditions. Mid-range weights suit most players. A good balance of control and distance for average arm speeds. Heavier discs are more wind-resistant and hold their line better at high arm speeds. Preferred by experienced players.
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